Features:
- No scripting required
- Branching conversation trees
- Barks and alerts
- Cutscene sequences (audio, animation, camera work, etc.)
- Quick Time Events (QTEs)
- Quest system
- NPC status and relationship system
- Save and load games without scripting
- Integrates seamlessly with Chat Mapper, or use the space-efficient, built-in outline style dialogue editor
- Optional Lua scripting environment
- Built-in support for NGUI, uSequencer, and PlayMaker
- Modular interfaces let you swap in your own UI or cutscene system
- Easy language localization
- Complete, thoroughly documented and optimized C# source code
- Comprehensive documentation and tutorials
- Several beautiful, fully-customizable user interfaces
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